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TextureProgressBar padding issues

· 3 min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

During development of "I need to go", I struggled with the TextureProgressBar. A particular issue with the progress not filling or depleting correctly according to its value.

You're not alone, let me show you how I fixed it!

Head straight to solution? Feel free!

Improving "I need to go"

· 8 min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

My experience with learning 2D art, and especially animation was tough. It was a demotivating process that turned out to be very rewarding with patience, sleep and some mercy for myself. In turn, I am now very eager to learn more.

I remade "I need to go" not due to lesser feedback, but due to my own dissatisfaction and gentle need to keep my games up to a certain standard, even if they are just learning experiences.

Follow along through my process of realizing this, and further improving the game.

Development of "I need to go"

· 12 min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

Developing this game proved to be the biggest challenge so far. Not only on a technical level, but an artistic one too. Here's how I dealt with it, and how the game came to be.

About me and Problem 18!

· 6 min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

Being a software engineer by day and a gamer by life, game development has always been on my mind. Despite multiple very small attempts, I've never really put much effort into it. Problem 18 is my public journey to finally turn this interest into a skill, one game and 18 days at a time.

Welcome!

· One min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

Welcome to my blog post! I'll be posting here regularly about all kinds of adventures, mishaps and announcements as I learn about game development.

Feel free to reach out through social medias, or play my games as they come!