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12 posts tagged with "Game-specific"

Posts about specific games I have or am developing.

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Snack Chads released!

· 3 min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

Snack Chads is finally complete, and ready to be played!

Have a go at my attempt to replicate Mario's gameplay, and a small part of my life! Four quick levels to run through!

Development of Problem-Man

· 11 min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

As the games get larger and more advanced, the amount of topics I can cover without writing for days on end becomes more limited.

So this time, let's take a look at my implementation of the state machine for the ghosts, how I learned and utilized Godot resources, and how the game's story mode works.

Problem-Man released!

· 3 min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

Problem-Man is out!

Experience the classic Pac-Man gameplay through the Problem-verse! Four unique mazes, each based on a previous game of the Problem 18 challenge.

Development of Cheese Chasers

· 14 min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

Cheese Chasers is out, and with it comes a development post! This is the game that took the most time to develop, that taught me more than the previous games altogether.

Let's take a look!

Cheese Chasers released!

· 3 min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

Cheese Chasers is out!

Shoot lasers, use power-ups, and defend yourself from hordes of hungry mice!

Improving "I need to go"

· 8 min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

My experience with learning 2D art, and especially animation was tough. It was a demotivating process that turned out to be very rewarding with patience, sleep and some mercy for myself. In turn, I am now very eager to learn more.

I remade "I need to go" not due to lesser feedback, but due to my own dissatisfaction and gentle need to keep my games up to a certain standard, even if they are just learning experiences.

Follow along through my process of realizing this, and further improving the game.

Development of "I need to go"

· 12 min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

Developing this game proved to be the biggest challenge so far. Not only on a technical level, but an artistic one too. Here's how I dealt with it, and how the game came to be.

I need to go released!

· 2 min read
Problem 18 Developer
Problem 18 Developer
Software Engineer, upcoming Game Developer

I need to go is out!

Avoid cars, bikers and stay out of the pedestrians' path as you make your way to the urinal.. because you really need to go.